Javelins have a slightly shorter range, bows have a greater range disparity between types (levy, elite, etc). Tweaked effective range for most missiles. Has a minimum range and reduced accuracy, but fires with an increased angle to avoid obstacles or friendly troops. It also makes archers more effective at attacking castle walls as the higher trajectory allows the arrows to better avoid battlements.įor all bows. This is most notable on bows and gives the missiles a better (higher) firing arc, which looks more realistic and allows archers to fire over troops in front of them with ease. It makes edits to all small arms missiles (bows, javelins, etc) in the following ways:ĪDJUSTED VELOCITY VALUES FOR ALL MISSILES This mod is an attempt at a more realistic and more dynamic missile system. ![]() Please feel free to take anything and expand, warp, manipulate, destroy, rebuild, as you wish. However, I will most likely not continue to update this mod any longer (if I even remember how!). I'm glad a lot of you have enjoyed the mod, many thanks for all the praise (and critique). ![]() I am by no means a regular modder, I learnt how to make this mod for my own game and thought people would appreciate it.
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